Learning through adventure and invention

Innovative workshops for young people and businesses
bringing together science, outdoor adventure and making.

What is Adventure Labs?

We lead workshops for students that bring together computer science, outdoor adventure and making. We believe in learning by doing. Adventure Labs is about students working collaboratively to solve real-world problems in creative ways.


Students learn outdoor skills such as navigation and orienteering, safety on the hills and understanding weather systems.


Using Raspberry Pi, Arduino, micro:bit and other technologies, students create devices with GPS, RFiD, data loggers and environmental sensors.


Test out these new skills and inventions for real. Students work together to solve challenges while experiencing the thrill and achievement of outdoor adventure.


Students discuss how they tackled the challenge, present their data and reflect on successes and failures.


School & Youth Groups

We run workshops for secondary school students and youth groups. Schools’ workshops take a cross-curricular approach and can be tailored to support particular learning outcomes. We can adapt our workshops to your group’s specific needs – e.g. Duke of Edinburgh skills programmes.

Corporate Away Days

Adventure Labs offers a new type of team away day, bringing together the technical exploration and innovation of a ‘hack’ day and more traditional outdoor teambuilding activities. The event will develop your team and also help young learners by subsidising the cost of student workshops.

Our Vision

Drawing on constructionist theory, we believe that students learn best through making tangible objects and using them in real-life situations.

Getting outdoors and completing active, physical challenges helps to cement the learning and provide a simulating and memorable experience.

Our workshops encourage a creative, collaborative approach to problem-solving which reflects the working environment of many employers.

“…create the conditions for invention rather than provide ready-made knowledge.”
-Seymour Papert

Meet the Team

Tom Broughton

Head of Innovation

Tom is a creative technologist who has worked for the likes of the BBC and the UK Government. Tom is the founder of Adventure Labs and is interested in how getting hands-on with technology and problem-solving engages students and helps them draw links between their learning in different subjects.

Claire Aspinal

Head of Education

Claire is a physicist and outdoor educator with a deep interest in how we can use outdoor learning across STEM subjects. Claire also works for the Institute of Physics as diversity lead and continues that role at Adventure Labs ensuring all we do will reach, appeal and inspire as many people as possbile.

Alan Moser

Head of Adventure

Alan is a highly-experienced mountain leader who has a special affinity with student and school groups, relishing the opportunity to open their eyes to everything the great outdoors has to offer. Alan is a member of Cheshire Search and Rescue team and brings safety to our workshops along with maximum adventure.

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